
Stop Your Government
The interactive story game aims to inspire young people to stand for what they believe is right and become active in civil society and non-governmental organizations.
After playing thousands of hours of transportation simulation games, we were left wondering what could happen if some of the traditional limits of the genre didn't exist: in map sizes, track layout complexity, or train scheduling.
NIMBY Rails is both our most personal, and most ambitious game. After playing thousands of hours of transportation simulation games, we were left wondering what could happen if some of the traditional limits of the genre didn't exist: in map sizes, track layout complexity, or train scheduling. NIMBY Rails was born out of the desire of playing a game without these limits. Of wanting to blurry the lines between a game and a real world design tool.


The interactive story game aims to inspire young people to stand for what they believe is right and become active in civil society and non-governmental organizations.

SuperSkills! is a learning ecosystem, developed by Learning Economy and LEGO Foundation. Children ages 4-12 embark on quests to help save a league of super heroes by participating in learning-through-play activities that send them out into the world of discovery and away from their devices.
A board game to energize participatory sessions in primary school classrooms, practically exploring various dimensions of citizen participation. Wander down the road of this game and improve your territory!