
Tech Policy Cards
A card game, inspired by Fluxx, developed around the concepts of internet health and on the issues and policies that we see in tech policy.
SuperSkills! is a learning ecosystem, developed by Learning Economy and LEGO Foundation. Children ages 4-12 embark on quests to help save a league of super heroes by participating in learning-through-play activities that send them out into the world of discovery and away from their devices.
Parent organization: Learning Economy Foundation


A card game, inspired by Fluxx, developed around the concepts of internet health and on the issues and policies that we see in tech policy.

HeartSaver is an experiment in news game design, built in two days for the April 2013 GEN Editors' Lab Hackathon.

Dark Money is a money laundering automation game based on real reporting with journalist-inspired investigation mechanics.

Reality Reload is a game studio turning real-world systems—immigration, media, war, labor—into playable truths.