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@Stake

@Stake is a multiplayer role-playing game that builds empathy and creativity for small group deliberation. Whether it’s ...

Anti-Monopoly

The "Bust~the~Trust!" Game The basic idea of the game is to end the monopolistic practices of the 3-company-combinations of the game board. The players are Trust-Busting lawyers going about the board slapping lawsuits on the monopolies. The winning trust buster is the one who ends with the largest number of social-credit points when one of the players runs out of money. There are 3 kinds of company combinations on the board: Oligopolies, Trusts and Monopolies, marked by one, two and three "accusation circles" respectively. "Accusing" is done by placing a small, round chip of the same color as your token on such a circle. When all accusation circles of a combination are covered, the monopolistic practices of that combination have been ended. An accusation chip can be bought from the "Budget-Commissioner"; when lending money, he provides a Social-Credit card as an IOU. Variant rules are supplied for a Low-Budget Game and a Trading Game. Anspach fought --and won-- a vicious court battle against Hasbro (and others) over this game. Anti-Monopoly was briefly (1976-1982) published as "Anti" and "Anti-Monopoly II" was published as "Choice" whilst the company was forbidden to use the word "Monopoly". In 1984 after prevailing in court the company used the names "Anti-Monopoly" and "Anti-Monopoly II" for its two games. In 1987, Anti-Monopoly was withdrawn and Anti-Monopoly II was renamed "Anti-Monopoly". The game described here was produced as Anti-Monopoly before 1976 and from 1984 thru 1987. The game produced as Anti-Monopoly after 1987 is a different game, with the same name. Plenty of potential for confusion there, eh?

Civic Seed

Civic Seed is on online multi-player RGP to prepare college students for community service work that is now an integral ...

Civiclub

Welcome to CiviClub. A community of people who think that being responsible with our society and our environment is not an obligation but a great opportunity.

Community Plan IT

Community PlanIt is an online game platform that fosters deliberation and civic participation in planning processes to e...

Emerging Citizens

### What is Emerging Citizens? Emerging Citizens is a suite of digital multiplayer games and media literacy curriculum...

Games for Change

Founded in 2004, Games for Change facilitates the creation and distribution of social impact games that serve as critical tools in humanitarian and educational

Digital or analog games and activities designed to promote civic engagement and awareness through play